I have been supporting what can be referred to as “lifestyle” content, the best-known of which may be the mog gardens and chocobo raising, as well as system-related aspects such as the chat or storage systems. Yoji Fujito: I’m the current director of FFXI. I joined the FFXI team in the beginning as a battle planner. I was part of what you might call the early team, and while working on the international version of Legend of Mana and thinking about our next project, Sakaguchi-san told me to do my research because we would be making an online game next. Earlier this month, the game celebrated its 20 th year anniversary, and we couldn’t be prouder or more honored by the support of all the fans and countless memories that we’ve built together during this time! To be able to say that we’ve continued to provide service for players around the world since is a remarkable achievement for us and we’ve been so happy to celebrate this moment with you all.Ĭontinuing with the celebrations, a few of us from the FFXI development team shared our thoughts on the past 20 years.Īkihiko Matsui: I’m Akihiko Matsui, a “second generation” FFXI producer.
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